Top : PSBottom : PS One
Left: PS2
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Right : PS2 Slim
Top : PS3 ( Left ) and PS3 Slim ( Right )Bottom : PS3 Super Slim
Top : PS4Middle : PS4 SlimBottom : PS4 Pro
PS5 Standard Console ( Top ) and PS5 Digital Edition ( Bottom ) Release date
- JP:[63]
- NA:[59]
- EU:[60]
- AU:[64]
PS One
- EU:
- JP:
- NA:
- JP:[1]
- NA:[59][65]
- EU:[60]
- AU:
PS2 Slim
- EU:
- JP:
- NA:
- AU:
- JP:[1]
- NA:[59]
- EU:[60]
More…
PS3 Slim
- JP:[1]
- NA:[59]
- EU:[60]
PS3 Super Slim
- NA:[59]
- EU:[60]
- JP:[1]
- NA:[67]
- EU:[66]
- AU:[66]
- JP:[68]
PS4 Slim
- JP:[69]
- NA:[69]
- EU:[69]
PS4 Pro
- JP:[70]
- NA:[70]
- EU:[70]
North America, Australia, New Zealand, Japan, South Korea
November 12, 2020
Rest of the world
November 19, 2020
China
May 15, 2021
Units shipped
102.49 million shipped, including 28.15 million PS one units (as of March 31, 2007)[28]
>155 million (as of December 28, 2012)[3]
>87.4 million (as of March 31, 2017)[4]
>113.5 million (as of September 30, 2020)[4]
13.4 million (as of September 30, 2021)[71]
Included accessories and extras
- RFU Adapter
- Controller (PlayStation Controller or DualShock, depending on production date)
- DualShock 2 Controller
- Composite AV cable
- Internal hard drive (20, 40, 60, 80, 120, 160, 250, 320 or 500 GB, depending on model)
- Wireless DualShock 3 / Sixaxis Controller
- Composite AV cable
- Ethernet cable
- USB cable
- Internal hard drive (500 GB/1 TB) (PS4 and PS4 Slim),[76][77] Internal hard drive (1 TB) (PS4 Pro)
- Wireless DualShock 4 Controller
- Mono Headset
- Power Cable
- HDMI Cable
- USB Cable
- Internal solid-state drive (825 GB)
- Wireless DualSense controller
- Base
- Power Cable
- HDMI Cable
- USB Cable
Resolution : 256×224 – 640×480 Sprite / BG drawing Adjustable frame buffer No line restriction Unlimited CLUTs ( Color Look-Up Tables ) 4,000 8×8 px sprites with individual scaling and rotation Simultaneous backgrounds ( Parallax scrolling ) 620,000 polygons / sec 147 MHz “Graphics Synthesizer”; fill rate 2.352 gigapixel/sec; 1.1 gigapixel w. 1 texture(diffuse); 588 megapixel/sec w. 2 textures (2 diffuse maps or 1 diffuse map and 1 other(0 around 74 mill, 1 around 40 mill, 2 around 20 mill); 2 textures per pass
Capable of multi-pass rendering ;
Connected to VU1 on CPU (a vector only for visual style coding things with 3.2 GFLOPS) to deliver enhanced shader graphics and other enhanced graphics
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- PS4 and PS4 Slim: Custom AMD Radeon 18 out of 20 Compute Units enabled (1152 out of 1280 shaders enabled) @ 800 MHz[79] 1.84 TFLOPS
- PS4 Pro: Custom AMD Radeon, 36 out of 40 Compute Units enabled (2304 out of 2560 shaders enabled) @ 911 MHz[80] 4.19 TFLOPS
Original 80GB: All PS1 titles, most PS2 titles.[81]
All other models (model code CECHGxx and later): Support for PS1 titles only. No native backwards compatibility. Cloud based backwards compatibility via PlayStation Now.[82] Emulated PlayStation 2 titles available from the PlayStation Store. Most PlayStation 4 and PlayStation VR games System software proprietary OS proprietary OS, Linux
DVD Playback Kit XrossMediaBar (XMB) Orbis OS[83] TBA System software
features Audio CD playback Audio CD playback
DVD Playback Operating Systems can be installed and run via a hypervisor (feature unavailable with Slim Model[84])
Audio CD playback
Audio file playback (ATRAC3, AAC, MP3, WAV, WMA)
Video file playback (MPEG1, MPEG2, MPEG4, H.264-AVC, DivX)
Blu-ray playback
DVD playback
Image editing and slideshows (JPEG, GIF, PNG, TIFF, BMP)
Mouse and keyboard support
Folding@Home client with visualizations from the RSX
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DVD playback
Audio playback from inserted USB flash drive
Ultra HD Blu-ray playback
DVD playback